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Post by vantise on May 15, 2016 7:33:02 GMT
Plots created by characters. Small things going on around the pack.
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νєяfz
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Gender: Male
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Post by νєяfz on May 15, 2016 7:36:18 GMT
Starvation; so lazy to explain but will do later on.
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Giovanna
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Gender: Female
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Post by Giovanna on May 15, 2016 18:52:35 GMT
I suppose this can go with Verf's subplot too but, here I go. How about scarcity of prey within our territory? This will make hunters want to train in the role-play as they would want to get better to track down and easily kill the very few prey within our territory. This will also make it good for us getting enemies and allies too as we could ask ally/enemy worthy packs if we could role-play in their territory, this will make at least some members of their pack want to approach us and confront us. But, since IC we're stealing prey we could choose to run off or actually make an alliance, it's up to you. Not only will this make us come off as a fierce, reckless, strong pack, but, our hunters will be way better with the training they'll have to do to be lucky enough to catch prey and we'll get noticed as a nice pack OOC by other larger packs for what our plot is oriented around and how we act. We're fierce, we do not want to be disrespected or messed with, hence why we will go out of our way to seek prey in other territories in the shadows. Lastly, this will make our scouts and fighting ranks want to train more so they could go with the hunters if any fights break out or to scout out a better territory with a wealthy prey stock.
How 'bout this? =-3
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Post by vantise on May 15, 2016 20:44:24 GMT
Both ideas sound great. Once we get allies and rivals, I might put this into play.
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